![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgzzwKMZbGTsA5S1_ryvU6LwwHiGfIdbhxRZjqBq3x36eH4bi8Os0lPxsIjJmgYqV_M-BNlINlvKWUzTfqgvcC4wd6qSacxvYDz_I7MJjajHMm2cKmsF31C52Fr7W9tlZM2ChrIMDZQbOo/s320/1-9.jpg)
Figure 1-9. Default viewports when you start Max.
You can change the views by right-clicking on the viewport label. Then, choose ‘Views’. On the submenu, select the views you want.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiDY5GeGuhK6MMDmlZcb4GdtkFltI2ehC-nh7K08I38bV2gHbd9l-FrLzCobuQof7pdKALj0V4YacP-oFBI7-VDiVX5ib8MIDKc-cf2iX7geKKJJO5wtLR0cxzzEJyy31RkL-Y-ricU51Q/s320/1-10.jpg)
Figure 1-10. Changing the views on the active viewport.
Also, you can change the way you view your objects in the pop-up menu. Choose ‘Smooth + Highlights’ if you want to see the actual 3D model. By default, Wireframe is selected.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiuWO7g3O9TH8wXrgn0OM3Gbtes6MRvbS8f4z8NT1L_ZOpvFeWRd-b4czV9gDD-QcZzNa8JRjYyr94DTH2SqJypre_8Ibkn9BjDL_acXmOT6wslIQbIZzj8nzXxp5Nr5oubtsot-Jyan1s/s320/1-11.jpg)
Figure 1-11. Smooth + Highlights is selected.
Of course, there are the gizmos. These arrows are quite handy when you work with your 3D models.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjNYt2EBQpJlAXbpOA7prcENEqT8TWgA3h1hsX-h8NB861eqVqk006xvymreBo47F4bAq3ThKmGTDUruIwIB318v2f5UfH9rOJ405ms7FyyXS-WGIwrtKb9d5irM87a4rbd4LWJJ1BMz0Y/s320/1-12.jpg)
Figure 1-12. The Gizmos.
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