Viewports allow you to see your 3D objects in different view angles. There are four viewports in Max. By default, the Front, Top, Left, and the Perspective viewports are activated when you start the application. However, you can always change the views as I explain them to you in this section.
Figure 1-9. Default viewports when you start Max.
You can change the views by right-clicking on the viewport label. Then, choose ‘Views’. On the submenu, select the views you want.
Figure 1-10. Changing the views on the active viewport.
Also, you can change the way you view your objects in the pop-up menu. Choose ‘Smooth + Highlights’ if you want to see the actual 3D model. By default, Wireframe is selected.
Figure 1-11. Smooth + Highlights is selected.
Of course, there are the gizmos. These arrows are quite handy when you work with your 3D models.
Figure 1-12. The Gizmos.
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