Tuesday, August 20, 2013
Tuesday, February 26, 2013
A Simulation of Bendito Machine III
rhene.site90.net
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powered by NetLogo
view model file: BenditoMachine3.nlogo
To land the new technology, make sure it is falling in a straight line and land it very slowly on the blue platform. Press “setup” first and then press the “go” button.
This is my digital artefact for the Coursera MOOC - “E-Learning and Digitial Cultures”
Rhene Munez
SETUP starts the game over by creating a new surface for you to navigate and poising your module above that surface, ready for descent.
GO starts the game. Be ready; the module will start descending fairly quickly.
LEFT and RIGHT tilt the module back and forth
THRUST fires your rockets according to your current tilt.
Sliders:
PLATFORM-WIDTH controls the width of the blue landing pad created at setup, a wider landing pad makes an easier target.
THRUST-AMOUNT controls the magnitude of the force of your rockets.
Increase the THRUST-AMOUNT to make the game harder.
Add levels or new technologies.
Use the arrow keys to control the module.
This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 3.0 License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/3.0/ or send a letter to Creative Commons, 559 Nathan Abbott Way, Stanford, California 94305, USA.
Commercial licenses are also available. To inquire about commercial licenses, please contact Uri Wilensky at uri@northwestern.edu.
powered by NetLogo
view model file: BenditoMachine3.nlogo
WHAT IS IT?
This model is a modification of an original model by Uri Wilensky’s Lunar Lander. The objective of this simulation is to land the Bendito Machine on the platform. Based on the video of the same name, every new technology is dropped from the sky which is taken to the village. This is a game showing the first part of it where a person picks up the new technology from the sky.To land the new technology, make sure it is falling in a straight line and land it very slowly on the blue platform. Press “setup” first and then press the “go” button.
This is my digital artefact for the Coursera MOOC - “E-Learning and Digitial Cultures”
Rhene Munez
HOW TO USE IT
Buttons:SETUP starts the game over by creating a new surface for you to navigate and poising your module above that surface, ready for descent.
GO starts the game. Be ready; the module will start descending fairly quickly.
LEFT and RIGHT tilt the module back and forth
THRUST fires your rockets according to your current tilt.
Sliders:
PLATFORM-WIDTH controls the width of the blue landing pad created at setup, a wider landing pad makes an easier target.
THRUST-AMOUNT controls the magnitude of the force of your rockets.
THINGS TO TRY
Try to land the module with the fewest adjustments.Increase the THRUST-AMOUNT to make the game harder.
EXTENDING THE MODEL
Add a person who will represent the humans.Add levels or new technologies.
Use the arrow keys to control the module.
RELATED MODELS
- Projectile Attack
- Gravitation
HOW TO CITE
If you mention this model in a publication, we ask that you include these citations for the model itself and for the NetLogo software:- Wilensky, U. (2005). NetLogo Lunar Lander model. http://ccl.northwestern.edu/netlogo/models/LunarLander. Center for Connected Learning and Computer-Based Modeling, Northwestern University, Evanston, IL.
- Wilensky, U. (1999). NetLogo. http://ccl.northwestern.edu/netlogo/. Center for Connected Learning and Computer-Based Modeling, Northwestern University, Evanston, IL.
COPYRIGHT AND LICENSE
Copyright 2005 Uri Wilensky.This work is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 3.0 License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-sa/3.0/ or send a letter to Creative Commons, 559 Nathan Abbott Way, Stanford, California 94305, USA.
Commercial licenses are also available. To inquire about commercial licenses, please contact Uri Wilensky at uri@northwestern.edu.
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